Tom Clancy's The Division Makes Its Way to the Tabletop as a Deeply Strategic TTRPG

The intense world of Tom Clancy’s The Division will be translated into a dice-based role-playing experience. A partnership has been formed to create a TTRPG that explores the series' apocalyptic landscape. This initiative was revealed, with a crowdfunding campaign scheduled to begin in April of 2026.

"This endeavor will bring the franchise’s distinctive tension, strategic depth, and iconic world-building to the table, providing fans a new way to engage with The Division through immersive storytelling and player-driven missions," reads an announcement.

Initial offerings will include a beginner's box, essential manuals, a GM screen, figurines, and several premium versions.

Delving Into The Division's Apocalyptic World

In this setting, a lethal pathogen known as Green Poison was released in New York City, sending the United States into chaos. As the crisis escalates, society crumbles and hostile groups rise, turning the urban landscape into a warzone. To preserve law and order, the authorities {activate|deploy] The Division, a secret cell of sleeper agents. This is where the players come in.

Work on the RPG has been underway for approximately several years, and it is confirmed to be complete. The forthcoming crowdfunding effort will function as a pre-launch sales platform to reach a broader audience, particularly in North America. Manufacturing will start right after the fundraiser, with shipping projected for later in 2026.

A Streamlined Tactical System: The GRIS System

An early look at the system reveals it uses 10-sided dice predominantly through its new GRIS system, promoting a streamlined and strategic approach. Players use abilities to roll a handful of dice, usually between one and five d10s.

  • Rather than adding results together, participants choose a single “result die” from the group.
  • This dice is then compared against a target difficulty.
  • Rolling a natural 10 triggers additional bonuses, such as increased harm or boosted support.

Combat Emphasize Tactical Placement and Situational Insight

Battles prioritize positioning and situational awareness, reflecting the video games. Elements like cover, height advantage, or line of sight directly influence success chances. This system is designed to favor teamwork and clever tactics over raw numbers.

A Novel Health Mechanic

The way injuries is managed introduces a interesting thematic twist. Agents have a injury limit; taking heavy hits reduces their effectiveness by lowering the size of their dice pool.

  1. At critical condition, an agent collapses, but is not unconscious.
  2. They can still move and perform restricted acts, simulating the last stand common to many shooter games.
  3. Any player in this state must consult a trauma table, potentially gaining persistent effects like shock or mobility-impairing wounds.

An Introductory Scenario

A publicly available introductory rulebook is promised soon. It contains a ready-to-play starting adventure called Ashes of Murray Hill. In this mission, players lead the hunt for a missing medical team and must thwart an assault by the notorious Rikers faction, who have seized control of that NYC neighborhood. More specifics and the complete product lineup will be detailed near the Kickstarter start date.

Thomas Khan
Thomas Khan

Elara is a rewards specialist with over a decade of experience in loyalty marketing and customer engagement strategies.